The weapon you place in the Outfit slot will give you its visual appearance, but you will use the stats of another weapon that better benefits your build.Ī new guide will be available shortly after the official launch of 7.0.2 to explain in greater detail what this feature is, what it offers, how to use it, and what limitations and restrictions apply. It works in a similar manner as the Armor Pieces Outfits. This new addition will allow you to keep the stats and benefits of one weapon, but use another for visuals. Weapons in Outfitter is a part of the Outfitting system SWTOR uses. “The new customization functionality is now live! You can now have one weapon (or weapons for dual-wielding combat styles) equipped which will determine the stats applied to your character, and stamp the appearance of another weapon of the same type via Outfitter.” The Weapons in Outfitter is a quality of life feature that BioWare has been promising and considering since 2018 (maybe even earlier) and now they are finally delivering to their promise. For two and a half months nobody was able to use their favorite weapon on their characters as a result of the Weapons in Outfitter being delayed to 7.1 (at first, recently announced to be coming with 7.0.2) and the new 7.0 EndGame Gearing system the devs put in place that excludes gear with custom mods at level 80. The update launches on April 26th and brings Weapons in Outfitter and Double XP event! SWTOR 7.0.2 Changes HighlightsĪpril 26th is a good day for SWTOR and its loyal playerbase. BioWare has released the official SWTOR 7.0.2 Patch Notes.
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